Nebojsa Brindic,塞尔维亚贝尔格莱德的开发商
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Nebojsa Brindic

Verified Expert  in Engineering

Software Developer

Location
Belgrade, Serbia
Toptal Member Since
October 19, 2017

Nebojsa has a master's degree in software engineering and a decade of development experience, including working in a team that's passed through two startup accelerators with gaming projects. Experiencing this has given him a solid background in game development and entrepreneurship. Recently, 他一直专注于VR/AR开发, 强调其在体育运动中的应用, education, firefighting, and the military fields.

Portfolio

Black Ring United
混合现实(MR), Oculus, HoloLens, WebGL, Unity, Microsoft Visual Studio...
Photon Optronics
c#, Microsoft Visual Studio,虚拟现实(VR),增强现实(AR)
Bincode Entertainment
WebGL, Unity, Microsoft Visual Studio, Git, c#, Unity3D, Oculus

Experience

Availability

Part-time

Preferred Environment

Unity, Git, Visual Studio, c#, Unity3D,软件架构

The most amazing...

...device I have developed is the augmented reality gas mask with the ability to see through night, smoke, and fog.

Work Experience

CTO

2017 - PRESENT
Black Ring United
  • 担任roguelike游戏的首席开发者和架构师, 桌面RPG纸牌游戏项目, mobile, VR将在Steam上发布, Play, App, and Oculus stores. 该内部项目计划于2023年底发布.
  • Worked as the lead VR developer for an app psychiatrists use to mimic triggering environments for patients with alcohol, drug, and fear disorders. The app tracks the patient's heart rate through Bluetooth readings from external devices.
  • 为击球手和裁判的用户开发了一款棒球训练VR应用. 它有语音识别功能, real MLS player heatmaps, 以及联盟中每个球员的个性化动画.
  • Developed SmartTactics, 在VR/手机应用系统中,足球教练可以在2D编辑器中创建战术, and the players could access this data through VR headsets and perceive tactics in the most immersive way.
Technologies: 混合现实(MR), Oculus, HoloLens, WebGL, Unity, Microsoft Visual Studio, Virtual Reality (VR), Git, C#, Unity3D, Games, 3D Games

Consultant

2011 - 2022
Photon Optronics
  • 实现了夜视设备的图像处理, 包括图像锐化, noise removal, and automation of visual inspection—finding dark spots (blemishes) and calculating vignetting.
  • Developed prototype AR glasses to help firefighters see through darkness and smoke. It's an OpenCV-embedded app that extracts essential contours of the scene recorded by a thermal camera and displays them on AR glasses.
  • Researched and developed a mixed-reality appliance for night-vision military helmets. This included image fusion of night-vision and thermal data displayed on AR glasses.
Technologies: c#, Microsoft Visual Studio,虚拟现实(VR),增强现实(AR)

CTO

2014 - 2017
Bincode Entertainment
  • 在Unity3D中构建RPG游戏的无代码开发框架. 它为用户提供了一个广泛的系统来定义技能树, abilities, items, weapons, characters, 这些都是RPG游戏必须具备的元素.
  • Served as a lead developer for Svarog: The Awakening; it's a cross-platform game ported to mobile and WebGL. 这款游戏带有斯拉夫神话元素以及类似《欧博体育app下载》的砍杀RPG.
  • Worked on procedural generation of Unity-based 3D sniper games for Android, iOS, and WebGL. 这个项目是网页开发和模块化Unity游戏架构的结合.
  • 为基于网络的电子商务平台开发3D产品定制工具. Be it automotive, jewelry, clothing, nautical, or biking industry, I needed to assemble such an architecture that could support a generalized product customizer.
技术:WebGL, Unity, Microsoft Visual Studio, Git, c#, Unity3D, Oculus

Lead Developer

2011 - 2015
Rodin Diagnostics
  • Networked the DICOM-compliant modalities in a unified network to allow storage and remote access to medical exam imaging (MR, CT, and US).
  • Implemented an HL7-compliant medical workflow; a patient's data needed to be entered only once at the reception desk and all the data is shared across medical modalities.
  • Established teleradiology links to allow doctors at remote geo locations to easily access exams data/imaging and perform image processing on their local machines.
技术:c#, Microsoft Visual Studio,数据库

CEO

2009 - 2013
Realsoft Systems
  • 开发了一个支持3D头像和实时聊天的在线约会平台. The project was for a Dutch-based client that intended to offer a Second Life clone to the audience.
  • 构建文档管理系统,包括OCR和特征提取,例如.g.日期、地址等等. 提供一批扫描图像,然后将纸质文档数字化.
  • Performed R&D for clinical networking and DICOM/HL7 medical protocols in order to develop prototype radiology information systems, 以及建立具有远程访问支持的成像档案.
技术:c#, Microsoft Visual Studio

Mental Therapy VR App

这款应用是用Unity开发的,并部署在Oculus设备上. 这个应用程序有两个部分:

1.) The desktop app is used by psychiatrists to set up personalized session parameters, 比如触发环境和道具, 包括瓶装酒, drugs, and weapons. 一旦会话开始,场景就会流式传输到患者的耳机上.

2.) The VR app is presented to the patient, displaying a 3D rendering of the scene and triggering item. 通过蓝牙连接到桌面应用来测量病人的心率, the psychiatrist can guide and train the patient to gain control over their desires and thoughts.

Baseball VR Training

An app developed for simulating baseball umpire and batting practice incorporating real baseball players from the US major league. 它已经被部署到Oculus和Windows混合现实设备上.

Custom Unity editor scripting allows for the importing of each baseball pitcher's heatmap. 每个真正的投手都有个性化的动画. Once the user selects batting practice, they can train against virtually real pitchers.

For umpire practice, the app features a voice recognition system that analyzes microphone input and calculates the user's ability to make the right decisions, 比如一次投球是“球”还是“好球”."

透过烟雾防毒面具看东西

The project aims to enhance commercially available gas masks with augmented reality glass, 允许在低能见度条件下显示环境轮廓, 特别是透过烟雾看东西. The output image is produced by analyzing and processing a real-time thermal camera stream.

The biggest challenge was achieving a high frame rate on a low-performance board computer. For the prototype, 使用32位的Raspberry Pi Zero, 市场上性能最低的Linux板. However, 实现的帧率仅受相机速度的限制, 允许50+ FPS的渲染.

图像处理完全在GPU上完成, 图像直接显示在控制台帧缓冲区中, 避免使用Linux GUI.

Rogue-like Deck-building RPG卡牌游戏

为PC,手机和VR开发的桥牌构建卡牌游戏. 它是该类型游戏中的领军人物《欧博体育app下载》的升级版. 游戏是在Unity中开发的,完全是数据驱动的. 实现简单的平衡, 使用自定义编辑器脚本开发, so all items, cards, 敌人可以在Unity检查器中编辑,而不需要编写代码.

The system's architecture allows for core logic to be shared across all target platforms, meaning that porting to a specific platform only requires the development of the UI and input.

该游戏预计将于2023年底发布.

SmartTactics

A soccer tactics board that allows the creation of team actions and previews them in 2D and 3D mode and VR. This helps players to precisely visualize coaches' thoughts without language barriers. 它具有通过多人虚拟现实体验进行团体训练的潜力.

狙击游戏程序生成器

A Unity that project allows users to generate sniper shooter games for mobile and WebGL devices procedurally. 用户可以在web应用中配置各种参数, 比如敌人的数量, the number of levels, 游戏中人类模型的类型(中立/敌人), guns, and more.

通过单击构建按钮, 可执行文件是为Android交付的, iOS, and the WebGL platform, 准备好主办和比赛了.

Svarog: The Awakening

A hack-and-slash RPG game developed in Unity3D and deployed to Android, iOS, and WebGL. The project considered the development of custom Unity editor extensions to allow the team to easily configure and balance the game without the need to change the code.

3D Product Customizer

A CMS engine for 3D product customizations that is cross-platform, portable to mobile and WebGL apps. It allows the users to customize products offered by the vendor by changing materials and parts and has been tested within industries like automotive, yachts, watches, jewelry, bikes, and handbags.

Languages

c#, SQL, HTML, JavaScript

Frameworks

Unity3D, Unity, Photon

Tools

微软Visual Studio, Git, HoloLens

Platforms

Oculus, Android, Steam

Other

Mixed Reality (MR), Virtual Reality (VR), Games, 3D Games, Game Development, Software Architecture, Gaming, Video Gaming, Fusion, Augmented Reality (AR), Networking, Software Engineering, Programming, Game Design, Bluetooth, Shaders, Multiplayer

Libraries/APIs

WebGL, OpenGL

Paradigms

Agile, Mobile Game Design

Storage

Databases

2010 - 2012

软件工程硕士学位

贝尔格莱德大学组织科学学院-贝尔格莱德,塞尔维亚

2004 - 2008

信息系统与技术学士学位

贝尔格莱德大学组织科学学院-贝尔格莱德,塞尔维亚

NOVEMBER 2015 - PRESENT

Principles of Game Design

密歇根州立大学通过Coursera

OCTOBER 2015 - PRESENT

游戏开发概论

密歇根州立大学通过Coursera

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